VR

A Stroke of Genius: Neurorehabilitation through Virtual Reality

2019-11-13T11:43:42-08:00 August 27th, 2019|Biomedical Engineering, Computer Science, Entertainment, Health & Medicine, Issue IV, Volume XIX|

Written by: Annie Lee About the Author: Annie Lee is an undergraduate student at the University of Southern California pursuing a progressive Bachelor’s to Master’s Degree in Occupational Therapy. Abstract The aim of physical stroke rehabilitation is to improve motor function in paralyzed or semi-paralyzed limbs. Although the problem is physical, it begins with the [...]

The Making of Mario in 3D

2019-11-13T11:43:26-08:00 August 26th, 2019|Art, Computer Science, Entertainment, Issue IV, Volume XIX|

Written by: Rohan Tulsiani About the Author: Rohan Tulsiani is a 21-year-old undergraduate Computer Science student at the University of Southern California. Rohan works as a Teacher Assistant for ITP485, which is USC’s undergraduate Game Engine class. Abstract With the advent of Virtual Reality and other major advances in the field of computer graphics, video [...]